Random range in the random checks is a check between ZERO and the number you specify, generally. The syntax of the RND command used in this case currently is Int(Rnd * Val(fixText(ifList.Arg(0)))) which may not be exactly what you want under certain circumstances.
if random roll {#0} is equal to {#1}
0
Random range
1
Equal to
TRUE if a random number from 0 to {#0} is equal to {#1}.
if random roll {#0} is not equal to {#1}
0
Random range
1
Not Equal to
TRUE if a random number from 0 to {#0} is not equal to {#1}.
if random roll {#0} is greater than {#1}
0
Random range
1
Greater than this
TRUE if a random number from 0 to {#0} is greater than {#1}.
if random roll is {#0} is less than {#1}
0
Random range
1
Less than this
TRUE if a random number from 0 to {#0} is less than {#1}.